Vector is a game developer’s conference taking place April 21-22 2017 (fri-sat) in Richmond KY. The conference is held at Eastern Kentucky University on April 21-22, 2017 in collaboration with the EKU Gaming Institute, the Richmond office of the Kentucky Innovation Network, RunJumpDev, and TechBase 10. Vector is a celebration of local developers, as well as a chance to network with leaders and peers in the field of game design and development.
This will be Vector’s second year, and a high attendance will help push Kentucky as a viable state for game development careers. Vector is the only known conference in Kentucky specifically geared towards all game developers. Last year, Vector 2016 had some very enlightening talks and from the looks of the lineup, this year will be no exception.
Speakers announced so far: Aleissia Laidacker, Lisa Brown (originally from Louisville, KY), Mark Mandel, and Daniel “C418” Rosenfeld. For me, the talk that stood out the most last year was one on accessibility in games which I still benefit from thinking back to when designing UI and control schemes for my projects.
If you are at all interested in making games, or are currently making games and want to pick up great advice and worthwhile tips, I recommend you check it out. Travel is about 1h 35min from downtown Louisville, and since it is a two day event lodging might be necessary. The cost of admission is very low, only $40 for a full 2 day ticket or $20 for just a single day.
Check out vectorconf.com
If anyone is going, or interested in going to this event, please reach out to me on twitter @alexbezuska and I will loop you in on our travel carpooling/caravan plans. I hope to see all my Run Jump Dev friends there, and maybe organize a group for dinner one night.
This will be our 3rd year in a row showing local Lousiville games at the Louisville Arcade Expo, be a part of it by submitting your project! If selected, you will be able to show your game for free and get play-testers which are an invaluable resource in improving your game.
Check out all of the games our local community in Louisville created for Ludum Dare 37! Ludum Dare is a global game jam where people from around the world form teams and create brand new games in 48hours!
4.5 is a memory game. You are trapped within a small room repeating itself, each time adding a new item. Remember the item, or return to the beginning. Aside from the room itself, all the 3D assets were free ones from Unity's public store. Controlled with a mouse and keyboard.Created by Sena Bryer @senabryerKnown bugs:-can cause certain versions of Linux to crash (tested with Linux Mint 18 Cinnamon)Stuff I'd like to add were I to continue this:-getting a web browser build up and running (assuming the filesize isn't simply too huge)-making my own assets for it, or at least just getting a whole bunch more-adding random elements to it to switch the room up instead of having the same one every time-adding actual hallways to walk through instead of just simple blackout transitions
"Baggage - A game of Roommate Bliss"
Working but unfinished.Assets take a moment to load, give the black screen a few seconds.Two roommates are locked in their one-room apartment. One likes music and if you place a disco-ball, radio, or TV in the room and they touch it, they will turn it on. The other one will turn it off. Drag and drop beds in the room so they can sleep. Other interactions weren't completed in time for the jam, but the idea is that roommates would have varied preferences: early sleepers would dislike night music, party animals would interfere with calm roommates. Fights over the lone toilet, food in the fridge, pets, etc. would cause roommates to be happy, unhappy, fight and, if things go poorly, die.Music EXCEPT the TV routine are all custom.Team: LilacLlama, ChipMonkey, ParisTurtle, Hyteck9, (and sort of UlrichVonBeck). Shout out to @GameDevLou
Play Baggage - A game of Roommate Bliss
Battle DADS is a 4 player "dont fall off the level" party-style deathmatch game. Knock off the other players to get points. The game by default has bots active.- Press F2 to turn off AI to play with 3 other people on controllers- CONTROLS:- RT or LMB to charge lasers.- LT or RMB to shoot machine gun.- A or BUMPERS or SPACE to shield. Created by Isaac Baldwin (IndieKeep) and Ben James (Peach Pie Productions)from Louisville KY
Play Battle Dads
"Cleanstalkers: Hidden Agenda"
What happens when your cat-allergic parents drop in and you gotta tidy up quick?It's CLEANSTALKERS: HIDDEN AGENDA!Game is incomplete. First time using Phaser js. It wasn't as helpful as I thought (had to do my own ECS), but its Signals library was nice. Try tapping on various objects to open and close them. No audio.Read the rest of the dialog script here: http://cooperra.com/ld37-cleanstalkers/dialog/LudumDare37.txtSee the unused assets here: https://github.com/cooperra/ld37-cleanstalkers/tree/master/assetsArt by Darren VogtProgramming by Robbie CooperThanks for checkin' out our entry!
Play Cleanstalkers: Hidden Agenda
A game about an insecure snail learning about life and home from forest friends.Some people have had issues in chrome, if you do please try downloading for Win/Mac/Linux or try running the web game in Firefox. -Thanks!
Play Finding Home
"Home Is Where The Heart Is"
Home Is Where The Heart is a weird little dating game. You show up unexpected in a homeless land. You must earn the trust of the 3 villagers and have them move inside of you. Make the right choices and do the tasks they ask and you can make everyone happy. wasd to move and space bar is to interact with characters and objectsAllen-Michael Brower - ProgrammingJosh Grilli - Art/AnimationBen Wiley- Music
Play Home Is Where The Heart Is
"Junk in the Bunk"
Junk in the Bunk is a game where you play the role of a doomdsay prepper that has just finished his bunker. Unfortunately, a meteor is already on its way, and you have to rush to fill your bunker with the supplies you want with you through the end of the world!Rush to store your supplies in the bunker before the end comes!!**Unfortunately, you had just moved in, so there aren't a lot of stuffs in the house for you to put into storage. That, or maybe it's because we ran out of precious time to create more artwork. There seems to be a small bug with initiating walking up and down the stairs mechanic on the web version. We'd recommend you download it. **Controls: MOVE: Arrows or WASD ACTION: Space or FZOOM: ZTeam:Art - Loi LeMix - @loilemixSound & Music - Nathan Hutchens - @lucidbardProgramming - Barry Rowe - @barryroweBuild with libGDX, Ashley ECS, and our own Kitten2d extensions for Ashley.Built with 30 other developers at Warp Zone Louisville with Louisville Makes Games.
Play Junk in the Bunk
In Mean Streets, you're a kid dropping water balloons from your window on people passing by. You have 30 seconds and 10 balloons to get as many points as you can. I ran out of time before I could add any other characters (including people you have to avoid hitting) or finish the animations, but it's playable. :)CONTROLS:Move: arrows or A and DToss Water Balloon: spacebar
Play Mean Streets
"Pew Pew Pew"
We did not finish the idea. The game starts in the cockpit of a one room spaceship. The player can walk around with WASD or the arrow keys. The idea in this room was to have the player upgrade the ship and move to the controls to move to the shooter scene but for now the two scenes are toggled using the "K" key.The next scene is a side scrolling bullet hell shooter. WASD or arrow keys will move the ship around the screen. Space shoots, and Enter changes weapons.
Play Pew Pew Pew
"Phase Shift Respawn"
Local battle arena.2 - 4 players can duke it out in this game.Gamepad required.Hold any button - join.Controlsleft stick - moveright stick - aimany button - shootHit the orange square to activate your bullets and make them deadly.After shots are activated, shots will annihilate any player they touch.Credits:ProgrammingEric Lathrop @ericlathropRex Soriano @LoLo_RMusic & Sound Effects:H9D StudiosBrian Schmidthttp://www.h9dstudios.com/Made with:PIXI.jsNPM "entity-component-system"
Play Phase Shift Respawn