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Kentucky Fried Pixels: Spinning out of Control with Fidget Pong

Kentucky Fried Pixels: Spinning out of Control with Fidget Pong

My name is Veronica Rivera and I am a Designer and Developer for Rise & Shine Games Studio. For the Second Annual Kentucky Fried Pixels Game Jam we had a blast creating a game called “Fidget Pong.” It is a 2 player game that is spinning out of control. We were inspired by the viral sensation of Fidget Spinners and wanted to make a simple but iconic game. Taking the classic game of pong with the new Fidget Spinner device.

On the team for this project is Anthony Quisenberry and Roberto Rivera. Anthony is a developer on our team behind a lot of the logic behind the game. Roberto is a local Graphic Designer and Illustrator that was behind the 3D modelling and a lot of the visual style. My role on this project has been mainly on art direction, development, and user experience. We started out with the 2-day jam to get a prototype started and have been finessing the game ever since. Recently, I volunteered with Louisville Makes Game’s Youth Program where I gave a presentation on the Game Art & Design process. I put the game on the screen for the kids in the program to try out. The game received a lot of positive feedback as well as areas of improvement.

We used the Unity platform to develop the game. VoxelShop to create the 3D models. Adobe Photoshop to design the logo and the Title Screens. The biggest challenge for us was that this was the first game our team has created with Unity, so there was a learning curve. However, sometimes a game jam is an awesome place to try out new techniques and dedicate time to complete a project. I am amazed at how versatile the program is and am looking forward to creating more projects with Unity in the future.

So please support local game developers by purchasing the Kentucky Fried Pixels 2 Bundle at KentuckyFriedPixels.com from Itch.io. Follow Louisville Makes Games on Twitter for more updates on local game development in our community.

 

Veronica Rivera is a Graphic Designer and Front-End Developer living in Louisville, KY. She has been a part of the Louisville Makes Games community for over a year and loves making games that are fun and colorful. She graduated in Fall 2011 with a Bachelors of Fine Arts in Graphic Design from Western Kentucky University. She works full time as a Graphic/Web Designer for Jefferson County Public Schools and is a Designer and Developer for Rise & Shine Games. Drunken Boss Fight, PolyMorphic, Flip Flap, Cali Bunga, and Guppi are among the games she has helped to create. Favorite games are the Sims, Resident Evil, Silent Hill, Tamagotchi, Tales of Phantasia, and Chrono Trigger. You can follow her on social media @justvcreative and Rise & Shine Games @riseshinegames.

Odd bug with Unity animator state machine & new character concepts

Odd bug with Unity animator state machine & new character concepts

Kick Bot Dev Log June 26th 2017
-Alex Bezuska

When playing around with new artwork we noticed that the jump animation was only actually playing for one frame, it turned out to be a tricky issue to solve but Eric was able to get that working.  Our animation for the player uses the Unity animator state machine and for some reason, making the jump state the default state fixes it. No idea why.

Unity animator state machine for Kick Bot DX
Unity animator state machine for Kick Bot DX

Eric also worked on some tweaks to the high score screen working like it used to, including setting the “New best” to purple, and hiding the level score when game over screen shows.

I worked on some sketches but I was generally dried up creatively on the character designs, I am only really happy with the astronaut character:

Kick Bot DX character concept art sketches
Kick Bot DX character concept art sketches

Kick Bot DX is being created for the Kentucky Fried Pixels (KFP) game jam which ends July 9th, we will be releasing a pay-what-you-want bundle of games on August 17th!
Sign up here to get an email when the KFP bundle is released

Who is Alex?

Alex Bezuska is the cofounder/ artist for Two Scoop Games and Director at Louisville Makes Games! Alex is obsessively passionate about making games and building the local game development community. He is also an avid lover of ice cream.

Keep up to date with all the latest news and updates from Two Scoop Games by joining our mailing list!

Two Scoop games on Twitter: @TwoScoopGames

 

 

Ohio Game Developer Expo

Ohio Game Developer Expo

Here is our experiece of the awesome Ohio Game Developer Expo we just attended!

Hey everyone! Ohio Game Developer Expo (#ogde2014) was a great weekend, I am really glad to have been able to make it.

We had a huge Louisville presence there with 6 Game Dev Lou attendees!

(Game Dev Lou is Louisville Kentuckys Indie Game Dev Community)

Someone even mentioned “there are a lot of you here!” when we said we were from Louisville.

Other #GameDevKY peeps were there too, like John, Lori, and Leonard from Super Soul / Power On Games / Run Jump Dev who were showing off Super Soul’s new game Speakeasy
at their booth.

I also spotted Zon (creator of Contested Space) from Bloomington’s bignight who we met at Sigma Play back in may, and again at Free Range Arcade.

We also discovered a really good breakfast place called Super Chef’s, I would recommend it if you are ever in the Columbus Area!

The thing I enjoyed most was meeting lots of regional indies and seeing what they are working on. 

Below is a a huge group of vine videos Eric and I took while trying out the games.


Begin the Vinepocalypse!

Speakeasy by @supersoulgames our pals from lexington

The expo floor at #OGDE2014

Duck by OM games

Spikey walls by @rcmadiax

Blok Drop for WiiU by @rcmadiax

Cube Drop by TeddyGaming TeddyGaming.com

Decontamination training simulation for science/education by Brian Neibecker

Lemma immersive first-person parkour game by @et1337 on the Oculus Rift

Lemma by @et1337 on the Oculus Rift

See your hands using a Leap Motion attached to an Oculus Riftpixelsofeight.com #SideVine

Pixels of Eight by Jason Stanley pixelsofeight.com

Pixels of Eight for Google cardboard pixelsofeight.com

Help save the Dinos in Hatch-it! by @multivarious

Fallen Star by @slarrimer and Renee Chen

Black Hole Party by @devnercoulson and @bensironko

Game and cabinet by Derrik Pritchard

Forge Quest Available on Steam Early Access Windows / Mac / Linux

Rising Reign by Cold Snap Games

“Ronnie” the game by @bullock67 vote for it on Steam Green Light

Block Rock by @sideboltstudios

Playing Rally Moon Racers


I also have been compiling photos Game Dev Lou peeps took at the event, those can be found here on our flickr page: 

https://www.flickr.com/photos/gamedevlou/sets/72157648990168382/

Enjoy and let me know if you have photos you would like to add, I can give you access to the flickr account to upload them.

Eric and I also met Michael Aschenbrenner (RCMADIAX)
a Wii-U developer who we had never met before and had played our game Kick Bot on the Chrome Web Store, how cool is that?